Saturday, June 24, 2017

Superheroes and Frisbee Golf: The Flash

     From tablescraps to a single build to a story and a series, I bring you Superheroes and Frisbee Golf: your favorite superheroes and their powers versus the ever-fickle laws that govern the game we know as Frisbee Golf. The first hero we have up to the tee-box is the Flash. Known for his super-speed, the Flash hopes to dash his way through hole #2. However, looking at the map of the hole, it seems there stands a river in way, an obstacle that must overcome before he makes it in the hole.
     With a quick turn of his body and flick of his wrist, the Flash sends his Frisbee spinning wildly into the distance. It's trajectory seems solid, there's just one minor problem: his Frisbee is on fire.
     It seems the Flash has thrown it so fast that the speed is burning the edges of the Frisbee. It has not yet affected it's flight, however, and as it approaches the river, it appears to still be going strong.
     It continues to sail well past the river, and looks to sail right towards the hole. Could it be a hole-in-one?
     Just as the Flash begins to jump for joy and this stroke of luck (pun intended), that beautiful "ching" that comes with tossing a Frisbee perfectly into the chains of the basket was followed by a harsh buzzing sound and a clunk. What happened can only be captured in picture:

     The speed and heat of the Frisbee, the two characteristics that allowed it to sail for such long distance, caused it to not just hit the basket, but cut it clean in two. Not only did the Flash now lose his hole-in-one, but he owed the course manager some money to buy a new hole. Having superpowers wasn't always the best. "Maybe," the Flash said to himself, "I should just stick to track and field instead."

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